Circumstances throw them together, and they survive a typical Witcher mission, which means they barely escape with their lives. The encounter begins after the Witcher Geralt and his on-again-off-again lover Yennifer have been apart for years. Leave it to The Witcher 3 to sidestep (and maybe even embrace) all of those issues by serving up one of most absurd sex scenes in the history of moving images. When video games dabble in sex, the results are often problematic, laughable, or just plain bad. A traditional love story of boy Pac meets girl Pac (while being chased by ghosts), boy and girl Pac chase one another and then a teeny little baby Pac is delivered via stork to form a full Pac family. Her game was faster and more varied than her husband’s, and in-between rounds spent dashing around its dot-filled mazes were some of the first and most iconic cutscenes in gaming. After a whirlwind of edits and a presentation to Namco that legitimized the entire project, Ms. So eager, in fact, that they ultimately gave up on waiting and embraced an American team’s conversion kit that transformed existing Pac-Man cabinets into an all-new sequel. Adjusted for inflation, it's made over $7,000,000,000 to date, most of that within just its first year of availability! After such insane success, it’s understandable that Midway, Pac-Man’s North American distributor, was more than eager for Namco to deliver a follow-up as the calendar flipped into 1982. The original Pac-Man had been a culture-shaking success in 1981 – an arcade game so popular that it's still the highest-grossing video game of all-time, entirely due to the sheer avalanche of quarters shoved into its coin slots over 30 years ago. The video game industry's first leading lady was created out of impatience. The moment must be emotionally impactful somehow: did it amuse, surprise, scare, sadden, anger, or excite us?.Can be a moment from a level, but not an entire level start to finish.A single scene, sequence of scenes, obstacle, or turning point that can be clearly identified and defined.Has the moment become definitive of the game or gaming as a whole in some way?įor the purposes of this list, we defined a moment as:.Is the moment iconic, or does it hold some historical significance in games?.How much did the moment impact us? Did it make us genuinely feel something? (This was most important.).We judged each moment on the following criteria: No matter the genre or platform, there are an endless number of memories to be made in the world of games.īut which video game moments are the most unforgettable to us? Iconic? Impactful? IGN decided to find out. Games have surprised us, scared us, challenged us, and rewarded us. They’ve taken us to grand new worlds, introduced us to unforgettable characters, and let us carve out a role for ourselves in each extraordinary adventure. Video games have captured our imaginations since the medium’s earliest years.
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